q Tool: Stretch
q Open the model file: Spotb3
q Do this:
Select the Stretch tool.
A palette appears: it shows you the three finishing levels on which you may work:
· The structure (the construction curves)
· The rough object (extruded object)
· The smoothed object
If you click on the first finishing level (bottom icon),
you can work on the structure.
If you click on the level above, you can modify the rough object, BUT you will not come back to the level below. Likewise, if you work on the smoothed object, you will lose the lower levels.
Before changing to an upper level, save your work in a file, so that, if needed, you can come back to it later.
Select the structure level (bottom icon).
In the Assistant Palette, select the Bullseye and click on the points of the bottom curve of the spotlight (see picture, each point is highlighted).
Pull these points together.
Validate. The shape of the spotlight has changed.
See the result in the Spotb4 file.
q See the detailed explanations in the chapter:
User Manual/The Objects/Dynamic Geometry,
User Manual/Tools/Modeling/Stretch